Mittell "Shaggy" Buurman
New Member
The Role Play Guru: Guide to DM, PG, MG
"OMG what a n00b! Stop powergaming, imma report u!"
"Stop bunnyhopping, it's against the rules numbnuts"
"Stop DMing, I will report you"
"Metagame much"
Mister Admin has jailed you for 20 minutes, reason: Inexperienced player
New to the server and got no idea what they are talking about? Do not fear. In this guide everything will be explained so you wont be confused with all those gibberish and keep you away from the admin jail.
***NOTE: This tutorial covers a LOT of information and might be updated from time to time when something new has been discovered on a certain definition***
In this tutorial, the following will be explained:
1. Deathmatching
2. Powergaming
3. Metagaming
Additional information
Deathmatching
Unlike the deathmatch you see in Counter strike:Source, Call of Duty Modern Warfare 3 and the deathmatch modes on other GTA servers. You are NOT ALLOWED to deathmatch on this server.
What is Deathmatching?
There are 2 types of deathmatching
1. Continually punching/kicking an object/car/player by jamming your left mouse button
2. Shooting/fighting without any reason or roleplay actions.
When you want to fight with someone, you have to roleplay your actions. You have to make a /me when you want to punch or kick someone. example: /me extends his arm, throwing a punch towards player's stomach
When a fight has firearms included (like a gang war, police shootout, etc.) You have to roleplay actions like: Grabbing your weapon, aiming the weapon, holstering your weapon.
*Mittell Buurman reaches to his side holster, pulling out his Walther P99, flicking the safety to "OFF"* <-- weapon pulling
*Mittell Buurman aims his weapon towards the suspects direction* <-- Weapon aiming
*Mittell Buurman pulls the trigger, firing two shots towards the suspect* <-- Weapon firing (Passive, non hectic enviroment)
*Mittell Buurman pulls the clip out of the weapon, jamming a full clip back in* <-- Reloading weapon
*Mittell Buurman flicks the safety to "ON" and conseals his Walther P99 back into his holster* <-- Weapon holstering
All these actions are required to use your firearm properly.
A few exeptions on weapon firing.
When there is a shootout/warfare and approved by both parties where there is no time to type when you are fireing.
If this is not the case, you have to roleplay every action.
Additional information
Check out my other guides:
The Role Play Guru The complete role play guide
"OMG what a n00b! Stop powergaming, imma report u!"
"Stop bunnyhopping, it's against the rules numbnuts"
"Stop DMing, I will report you"
"Metagame much"
Mister Admin has jailed you for 20 minutes, reason: Inexperienced player
New to the server and got no idea what they are talking about? Do not fear. In this guide everything will be explained so you wont be confused with all those gibberish and keep you away from the admin jail.
***NOTE: This tutorial covers a LOT of information and might be updated from time to time when something new has been discovered on a certain definition***
In this tutorial, the following will be explained:
1. Deathmatching
2. Powergaming
3. Metagaming
Additional information
Deathmatching
Unlike the deathmatch you see in Counter strike:Source, Call of Duty Modern Warfare 3 and the deathmatch modes on other GTA servers. You are NOT ALLOWED to deathmatch on this server.
What is Deathmatching?
There are 2 types of deathmatching
1. Continually punching/kicking an object/car/player by jamming your left mouse button
2. Shooting/fighting without any reason or roleplay actions.
When you want to fight with someone, you have to roleplay your actions. You have to make a /me when you want to punch or kick someone. example: /me extends his arm, throwing a punch towards player's stomach
When a fight has firearms included (like a gang war, police shootout, etc.) You have to roleplay actions like: Grabbing your weapon, aiming the weapon, holstering your weapon.
*Mittell Buurman reaches to his side holster, pulling out his Walther P99, flicking the safety to "OFF"* <-- weapon pulling
*Mittell Buurman aims his weapon towards the suspects direction* <-- Weapon aiming
*Mittell Buurman pulls the trigger, firing two shots towards the suspect* <-- Weapon firing (Passive, non hectic enviroment)
*Mittell Buurman pulls the clip out of the weapon, jamming a full clip back in* <-- Reloading weapon
*Mittell Buurman flicks the safety to "ON" and conseals his Walther P99 back into his holster* <-- Weapon holstering
All these actions are required to use your firearm properly.
A few exeptions on weapon firing.
When there is a shootout/warfare and approved by both parties where there is no time to type when you are fireing.
If this is not the case, you have to roleplay every action.
- Powergaming
Powergaming has 3 definitions
1. Roleplaying items you do not have.
2. Think you are some indestructible terminator or some superathletic and super powerful Rambo
3. Making roleplay actions without awaiting or letting the other player give any chance to respond.
When you roleplay items that you do not have in your inventory, you are powergaming. Let's say you are arguing with someone, and that person punches you. You suddenly have a knife in your hand and stab the player while you do not have the item in your inventory.
Another example is regarding security systems inside clubs. I have seen people Roleplay a security system as soon as people asked 'are there any CCTV cameras inside this club?'
So lets say you own a club, you are going to throw your first GRAND OPENING PARTY. You didn't have got anything installed. The club opens and a fight happens. The police arrives and questions everyone. All of a sudden an officer asks: 'Do you have any security systems? If so, we like to see the tapes'. All of a sudden you make a /do: *There is a CCTV camera's inside the club ((Club Owner))
If you do not have them installed or can show logs that the system is installed, you are powergaming. Since you can't prove it, you do NOT Have a CCTV system in your club.
"I am Rambo, I am invincible, I can break these cuffs"
You are not superman, you do not have superstrength to break cuffs, push 4 cops away when you are cuffed and run away. All this is powergaming.
There are some specific rules in all kinds of situations mother nature has set up for humanity. When you crash your car into a tree. The tree ALWAYS wins. Your car loses and you are probably hurt and broke some bones. When this happens in the game, it's exactly the same. The tree still wins and you have to roleplay injuries. Do not just take off and speed away. That's powergaming.
Another example: You are driving to the top of Mount Chilliad and decide to jump off it with your car FOR TEH LULZ. Your car is like a cat and lands safely on the ground, makes a barrel roll and ends n it's tires. everything alright, right?
The answer is NO. Gravity is a bitch since newton discovered the formula which (in theory) makes your car heavier on the impact. the impact force (G-force) of the car literally smashes your car into the ground! Even if your car survives, your skeleton will be ripped in 1000 pieces and that means and instant death by the G-force.
"Uhh... I still don't get it"
Conclusion is simple. Your car is be thorn apart and you will die when you hit the ground.
Final part on Powergaming:
*Mittell Buurman PUNCHES Burrowfield in the face.*
This is an action where you simply punch someone. This is a common mistake people make in the beginning. This is considered powergaming. The reason is simple. You assume you hit the person instantly because he let his guard down. Well maybe you do, but it is his decision if he noticed or not.
This is really situation related. A person can *thrust a punch towards someone's face* and he can block it.
'but what if he keeps defending like he can expect every punch, isn't he powergaming aswell?'
In fact he is. You have to accept a few punches to make it realistic. If the /me is sloppy. like /me blocks the punch. It's not really specific. If you want to block it correctly. first check if you: 1. Expect the punch, and 2. Are you able to block the punch from your direction? If yes, you may block. If no, accept the punch and make a reaction.
- Metagaming
Metagaming covers a lot and has the largest impact on someone's game.
Since it has just too much to cover, I will list everything, i'm sure it should give you a good view on what metagaming is.
Metagaming has several topics, from common, to some uncommon cases.
Most common explanation of MetaGaming:
Using OOC (Out Of character) Information IC (In Character)
Common:
-Reading Nametags
-displaying health bar
-Faction searching (exept on duty Officials which are in uniform)
-Giving information via PM -> PM and use it in game
-Using ventrilo/skype/TeamSpeak while being unable to extract information because of being kidnapped/having no radio, etc.
-Revenge killing/calling police after being killed
-giving information about someone while you never saw his face ICly.
Uncommon
-Using the chatbox to locate a person which your character wouldn't be able to see/hear.
-Spotting weapons in grass/bushes from a long distance
Additional information
Check out my other guides:
The Role Play Guru The complete role play guide
Credits:
Mittell Buurman -2012
Mittell Buurman -2012
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